Jul
13

Fall of Limgoth: Asset List

Fall of Limgoth: Asset List

Jul
13

Fall of Limgoth: Stats & Skills

Fall of Limgoth: Stats & Skills

May
19

Heavy Rain: A New Kind of Roleplay

Heavy Rain Quantic Dream / SCEE, 2010 PlayStation 3 Yes, Heavy Rain is a very different kind of game. It’s one that some may argue barely qualifies as a “game” due to its lack of definable “gameplay.” I’ll leave that opinion up to each individual. Personally, I think that Heavy Rain is a very well-crafted … Continue reading »

Nov
16

Playtesting Ranges

The “paper” playtesting continues. I set up an unpopulated, indistinct map with a grid and block units simply so that I could test out ranges of skills. The outer green ring is being used to show the movement range of a unit. The yellow spot is the range of a skill being used. The map … Continue reading »

Nov
09

The Three Days: GDD

Game Design Document

Older posts «

» Newer posts

Switch to our mobile site