Jul
13

Fall of Limgoth: Asset List

Fall of Limgoth: Asset List

Jul
13

Fall of Limgoth: Stats & Skills

Fall of Limgoth: Stats & Skills

Nov
16

Playtesting Ranges

The “paper” playtesting continues. I set up an unpopulated, indistinct map with a grid and block units simply so that I could test out ranges of skills. The outer green ring is being used to show the movement range of a unit. The yellow spot is the range of a skill being used. The map … Continue reading »

Nov
09

The Three Days: GDD

Game Design Document

Oct
22

Sample Game Play Scene

Rather than sitting around waiting on the engine to get done in order to do any work, I hopped into Photoshop and put together a series of images to approximate what game play would look like. It works well for testing some numbers and helps to confirm about how long a match will take. This … Continue reading »

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